Showing posts with label English Patch. Show all posts
Showing posts with label English Patch. Show all posts

04 July, 2012

[Review] The Second Reproduction

I haven't posted up a review up in forever, and this is one that I've been meaning to do for a long time already. Have no fear, I have not abandoned this blog I assure you guys. I just haven't found the time to just sit down and write a review.

I initially stumbled across this game when a reader of this blog requested a walkthrough. It piqued my curiosity quite a fair bit, and the first thing I noticed was the beautiful art. Although it's a doujin game, it actually included voice acting for the most part so I was quite surprised. All in all, it was definitely a game that lived up to my expectations and one that I enjoyed playing very much.

The company that created the game (Heterodoxy) however, has sadly and disappointingly become bankrupt so it is quite difficult to purchase the game. The english patch can be downloaded from here, and if you are unable to find a copy of the game; I don't usually condone this, but since it's almost impossible to buy you can try scouring the internet. 

Storyline

"Christina was the third princess of Alemenan, and born in an era of war against the Demons. Having the status of a "Champion", Christina had countless battle victories upon her shoulders and was feared by the Demon race. 
Being the most successful of her three sisters, her mother the queen sent her on a secret mission to assasinate the Demon lord Gardis in return for his ruthless annihilation of the Kingdom of Crofts. 
Obeying her mother's orders for the sake of her kingdom, Christina set out alongside with her most loyal knight Lezette to take the Demon Lord's head and bring peace to the land."
I absolutely loved the storyline, and I especially adored the heroine. It's rare to find female heroines in a Visual Novel nowadays with some backbone, and a strong sense of justice. She's not the type to just sit back on the sidelines and do nothing. She's not the kind of person who'd just let her lover run into battle, whilst she waited for his return. No, she's the type to join the fray no matter the consequences and how dangerous. She's headstrong and resilient, and whilst not all of her actions are wise, it's that inner courage of hers that makes her so endearing as a protagonist. 

The storyline seemed interesting enough at first glance, and the fantasy element of the Visual Novel was executed very well. Most of the plot holes tied up with one another at some point in the paths, and it actually included some HUGE twists that even had me surprised. These twists came as a total shock for me, which I totally commend. The build up was just right, and had me on the edge of my seat stringing the clues together. 

The fantasy itself added so much spice to the story, and had the perfect balance between action, romance, and drama. The only thing I didn't quite like was the whole 'time travel' idea, since I felt it wasn't explained clearly enough. It was left completely ambiguous, which disappointed me. If you guys understood it, feel free to leave a comment telling me what you guys managed to interpret.  

If you didn't realise, then when you finish all the paths it unlocks the extra Valentine's Day side story. It also explains the last missing CG in the gallery. Although it's not very long, I thought it was very cute and showed some insight to the character's future relationship together, and whatever conflict they may have come across. 

Lezette's and Jin's were so-so, but Gardis' one was just so incredibly cute. I felt that the extra just summarised their relationship perfectly, and it was a touching and befitting end. 

Character Development


I had a soft spot for all the characters but I do have to say Gardis' story was my absolute favourite. Overall, all of them are worth the play through since they allow you to see different perspectives of the events, and reveals information central to the story that weren't included in the others. 


GARDIS: My absolute favourite path in the game, which isn't a surprise since it is the canon pairing/story. I loved the tension between Gardis' and Christina's characters in their personas, belief and race. Their stark contrast and differences between good and evil was all too clear. I felt like it made their love story so much more interesting, as Christina is such a headstrong character. I loved their conflicts, their struggle and eventual love that was just so incredibly realistic considering everything that they had to go through, to get to that point. It was just so heart wrenching at some moments in the story, that I couldn't help but feel so involved in the game. Gardis had a level of depth to him that I don't usually find in Visual Novels, and he is such an incredibly likeable character that you can't help but adore. 

The overall execution of the storyline and the gradual build up was amazing. The twists in the story left me thinking 'wow... I never even expected that.' I suppose what I liked the most about this path was how their personalities just complemented each other so well. Gardis opened Christina's eyes to the lies and deception her life had been surrounded by, whereas she proved to him that his love for humankind and her is real and justified

It was from this that they both grew and learned from one another. I do like how the story is quite misleading, for us to automatically label Gardis as the 'bad guy' when really, he's anything but that. He's virtuous, kind and compassionate, everything a benevolent king should be.

The only thing I really can criticise is the fact that the story didn't quite answer the whole 'bird' thing, and the time travel aspect. I felt that it was quite vague, and I was disappointed that they just left it hanging there unanswered. 


LEZETTE: I went for him next since well, how can you resist his fiery determination to protect the princess, and his secret love? I usually don't really like the 'nice guy' or 'clean-cut honourable' character since I have a tendency to lose interest in their stories fairly quickly, since they usually don't have any dimension to their personalities to discover. There's really no 'conflict' in their paths from what I've seen and played. I was pleasantly surprised since I quite enjoyed Lezette's path, although it was albeit cliche since he always loved her, and all it took was the acceptance of her feelings. His 'self-sacrificial' and loving nature really grew on me, and I felt that he was one of those few characters with a well written story and strong dialogue to match which is why he pulls off the 'nice guy' persona so very well. 

Their story was rather sweet and enjoyable and it was definitely worth the play through. I actually found their bad ending to be quite intriguing, and a nice change in the overall tone of the game. Lezette admittedly had the prettiest CGs in the game, and there was just something about his character that you couldn't help but eventually like. 


JIN: Eh, how do I say this? He just didn't really interest me from start to finish, although I did sense there was something rather strange about his character. He's one of those extreme bi-polar characters, who pull off a nice charade but on the inside; it's a completely different story. His path was definitely the more sexually explicit of the three, and I felt like his love with Christina was more so a sensual one, than one built on 'true love'. I did blush at some of their scenes together but it was still enjoyable to play nonetheless. It wasn't quite as lengthy as the others, nor as in depth (it doesn't include the main storyline/plot twist) and it really is more so a bonus path.

Nonetheless, it was still quite entertaining to play especially for you deviants out there, haha. Jin's overall personality wasn't exactly my favourite, but it did have a few unique quirks. 

Design


The art was admittedly one of the main factors that initially drew me into the game. The lines were crisply drawn, the characters were in the right proportions and suited their persona's, and the colouring was great. Although I can't say I'm entirely surprised since this was made by a commercial Japanese Company which sadly, as I stated earlier become bankrupt and shut down. There really isn't anything more I can say about the art, other than the fact that I liked the drawing style and design. 

The CGs were very well done, and included quite an array for a doujin game. Overall, then I really did enjoy The Second Reproduction's art.

Music and Voice Acting


The music itself was quite interesting to listen to, and I admittedly got hooked onto the tracks after several play throughs. They suited the mood of the game, and they really were pleasant to listen to after hours of playing the game. I particularly liked the song and promotional trailer/op for the game (which you can watch here). I actually downloaded it, since that was how much I really liked the song.

Voice acting wise, then I was initially quite surprised since it is a doujin game and rarely do you find one voiced nowadays. I loved the voices of the cast, since they suited their characters perfectly. I particularly liked Gardis' voice, since although it was quite soft to listen to at some parts; in the most climatic of moments, just wow. I could just hear the pain, and anguish punctuated through every word and syllable. 

I suppose the only thing I didn't like was that it's only partially voiced. For the greater portion of the game there are voices, but in some segments there aren't. I guess it's only natural considering the cost of voice actors, but since the voice acting was splendid in this game; without it, it did lose some of its spark in the various scenes.

Overall, then I really was quite impressed. 

System


System wise then the design of the game was quite crisp and easy to navigate. It included all the basic controls in a Visual Novel (play, pause, auto-forward, text speed etc.) It even allows you to turn off particular voices, and included your 'affection' points with each character. What I particularly liked was how you could even replay certain events/moments with each character (each of them had their own particular title). The general plot events as well, you could rewatch without playing the entire game. 


I found that this was a great bonus feature, and really added onto the overall quality of the game. Most of the movement in The Second Reproduction focused on choosing options from a map, and it did have a time limit to your stay in Deathryde (the land of Demons). I thought it was a nice, concise way of travelling in the game and made the game far more enjoyable, since there was the whole 'exploration' factor. 

Once you figure out the dynamics of the game, it really isn't hard to navigate whatsoever. There weren't any bugs, crashes or errors etc. when I played the game, which I commend. 

Personal Opinion


Overall, then I loved the game. The storyline of it, the build up of tension and the character development was what made this Visual Novel really stand out to me. The plotline was well written and executed, whilst balancing the perfect amount of tension and conflict. It included various twists in the story that even I wasn't expecting, and yet at the same time they made perfect sense. The characters were each likeable in their own way, and I really do recommend playing all their story paths since it reveals so much to the overall picture of the game. What one story leaves hanging, the other answers. 

This to me, is what replayability in a game means. Being able to write a well formed web of events, that complement one another and completes the whole picture when you've finished the game. It had a mixture of romance, comedy and angst without overwhelming the player. I couldn't stop playing this game, since it just had me hooked on the story and 'universe'. The bad endings themselves, were worth the play through as well. 

The only things I was disappointed in was the fact that it wasn't fully voiced. I understand the whole 'budget' idea, and how costly voice actors are considering the company's relatively small size. It did however, take away some of the magic in the scenes without voices. It felt empty, and incomplete as though something was missing. 

Although the plot was very well done, the writers failed to properly answer the whole 'time travel paradox' that was a main driving force behind the storyline. It was vague, and left pretty much unanswered. It left me questioning, What was the "bird" Gardis and Jin were talking about? How did Christina get a second chance to do it all over again? Why is she the only one who remembers? What is the 'key' to open doors? Who is 'Shade'? 

Other than that, then this was truly a fantastic game, especially for a doujin. I also have to mention that it stems off from the universe in Heterodoxy's previous game, Queen of Darkness which is also an otome game, but is 18+. Considering how much I liked The Second Reproduction, I am quite curious to try this one out. 

It has sadly not been translated yet, so hopefully it will be in future. Overall, then I definitely recommend this game for all the otome lovers out there!

Overall Rating: ★★★★

17 March, 2012

[Walkthrough] The Second Reproduction: Jin

Jin Path

Go Out: Round 1 Month 1
Brothel
Pub > Drink Wine and Chat

Go Out: Round 1 Month 2
Pub
Pub

Decision Point: Go by yourself

Go Out: Round 1 Month 3
Pub > Drink Wine and Chat
Courtyard

Go Out: Round 1 Month 4
Pub
Castle

Go Out: Round 2 Month 1
Rose Garden
Courtyard
Courtyard
Theatre > Accept > Keep fighting until your final breath! > Your eyes portray kindness > A 
kind person after all

Go Out: Round 2 Month 2
Grocery Store > Buy Something (Holy Water, Tears of the Moon Goddess, Tears of the Sun God, Demon killer, Viagra Powder)
Toy Shop > Braided Rope
Pub
Grocery Store

Go Out: Round 2 Month 3
Castle
Pub > Drink Wine and Chat
Rose Garden

Go Out: Round 2 Month 4
Courtyard
Courtyard
Pub > Drink Wine and Chat
Rose Garden

* Achieve Ending (Imprisoned by Love for All Eternity)

[Walkthrough] The Second Reproduction: Lezette

Lezette Path

Go Out: Round 1 Month 1
Brothel
Pub > Drink Wine and Chat

Go Out: Round 1 Month 2
Pub
Pub

Decision Point: Could you Stay with Me?

Go Out: Round 1 Month 3
Pub > Drink Wine and Chat

Ask Someone Out to Play > Lezette

Go Out: Round 1 Month 4
Pub
Pub > Just Talk

SAVE

Go Out: Round 2 Month 1
Grocery Store > Buy Something (Holy Water, Tears of the Moon Goddess, Tears of the Sun God, Demon killer, Viagra Powder, and Divine Bird Pendant)
Courtyard
Pub > Give him the Pendant of Lamei > You're fine the way you are now
Theatre > Accept > Keep fighting until your final breath! > Your eyes portray kindness > A kind person after all.

Go Out: Round 2 Month 2
Toy Shop > Buy the Christina Doll 
Pub > Give Present > Christina Doll > But wouldn't it make you happy?
Courtyard
Pub

Ask someone out to play > Lezette

Go Out: Round 2 Month 3
Toy Shop > Buy the Christina Doll 
Pub > Give Present > Christina Doll > Because you'd have less time to spend with your wife?
Courtyard
Pub

Ask someone out to play > Lezette

Go Out: Round 2 Month 4
Courtyard
Pub > Just Talk > That I'm feminine after all?
You can go whichever places you want, since at this point you should have completed the two hints + have 100 affection points.

* Achieve Ending 1 (The Queen's Knight)

* To achieve Ending 2 (A War's Beginning) reload the previous save and do not complete Hint 1 or Hint 2.

11 March, 2012

[Complete Walkthrough] The Second Reproduction


I was originally not going to post a walkthrough for this so soon, but I've just become so in love with this game that I had to write one a.s.a.p. Not only that, but I would also like to thank the anonymous who requested this, and brought this game to my attention. I had so much fun playing this, and it was definitely a worthwhile experience.

I will be posting a review on this sometime in the future, and will link it here.

General Tips
  • As always, the most crucial tip that I've stated over and over in every walkthrough. Whenever there is a decision point in this game, always save your game. If your particular choice didn't have the desired response, feel free to reload and try again.
  • In this game, there is a map moving option. Areas that have a red exclamation or blue exclamation mark indicate that there is an IMPORTANT event which you must see. Prioritise these areas above all else.
  • The game is split into two sections - Round 1 at Deathryde and Round 2 at Deathryde. When you play through this game, you'll understand why (and I won't go into detail since it does have SPOILERS). In Round 1, don't bother going to the Grocery Shop or Toy Shop as the owners are no longer there. It will simply waste your time, or skip over important event points.
  • After a certain decision point in the game, you can visit your bachelors at the Pub to chat or present a gift. To gain huge affection points with your particular guy, give them the Christina Doll as a gift (they love dolls of yourself...)
  • Each guy also has a specific gift which is crucial to his character, and a MUST to advance in the game. Lezette (Divine Bird Pendant), Gardis (Glades' Wine) and Jin (Braided Rope). These can be purchased at the Grocery Store (Lezette/Gardis) and Toy Store (Jin) respectively. This option is available in Round 2 at Deathryde.
  • At random points in the game when you visit the Rose Garden, you can find various items or COL (money).
  • The hints in the sidebar at there for a reason. They are of UTMOST IMPORTANCE in the game, and for every single character path.
  • To achieve the good ending of each character, make sure to have completed HINT 1 and HINT 2 + have 100 affection points with your bachelor.
  • HINT 1: "Four Coloured Col" is found at the Theatre, by participating in one of their plays. "Holy Water", "Demon Killer", "Sun God's Tears" and "Moon Goddess Tears" can be purchased at the Grocery Store.
  • HINT 2: You can buy Viagra Powder at the Grocery Store.
  • To achieve the bad ending of each character, don't complete the hints but make sure to have 100 affection points.
  • Having trouble with money? Purchase the Army Cap, and proceed to the exclamation mark area afterwards (Grocery Store). A man will be willing to give you 1000 COL if you hand it over to him.

Suitor Walkthrough

[Walkthrough] The Second Reproduction: Gardis

If you haven't read the general walkthrough, feel free to read it here. It will help you understand the game better overall.

Gardis Path

Go Out: Round 1 Month 1 
Brothel
Pub > Drink wine and Chat

Go Out: Round 1 Month 2
Pub
Pub

Decision Point: Can you leave me alone for today?

Go Out: Round 1 Month 3
Pub > Drink wine and Chat
Courtyard

Ask someone out to play > Gardis

Go Out: Round 1 Month 4
Pub > Just Talk > I’ll treat you to some next time
Pub > Just Talk > I’ll treat you to some next time

SAVE

Go Out: Round 2 Month 1
Grocery Store > Buy Something (Holy Water, Tears of Moon Goddess, Tears of Sun God, Demon Killer, Viagra Powder, and Glades Wine)
Courtyard
Pub > Give present > Glades Wine > Yes
Theatre > Accept > Keep fighting till your final breath! > Your eyes portray kindness > A kind person after all.

Go Out: Round 2 Month 2
Toy Shop > Buy something: Christina Doll
Pub > Give present > Christina Doll > It’s whats on the inside that counts
Courtyard
Pub

Ask someone out to play > Gardis

Go Out: Round 2 Month 3
Toy Shop > Buy something: Christina Doll
Pub > Give present > Christina Doll > Isn’t it sad for the people left behind?
Courtyard
Pub

Ask someone out to play > Gardis

Go Out: Round 2 Month 4
Courtyard
Grocery Store
Pub > Just talk
Any place at this point is fine, since you should have 100 affection points, and completed Hint 1 + Hint 2.

* Achieve Ending 1 (The Melody of Happiness)

* To achieve Ending 2 (The Demon Lord's Doll) reload the previous save and do not complete Hint 1 or Hint 2.

03 February, 2012

[Review] Starry Sky in Spring


Well I've been meaning to do a review on this for quite some time already, but just never really got around to it. I've already uploaded the walkthrough and CG list for this, if you guys wanted to check it out. I was surprised that there was an actual complete english patch for this, as nowadays scanlation groups usually drop the project before its completed or never pick it up. I earnestly set about downloading it, and was pretty excited about it. The art and story line itself sounded pretty promising with its take on star signs and constellations. Just letting you guys know now, I use both Vista and Windows 7, and although I did originally have a lot of trouble running this; I finally figured it out. It does work!!! If you guys would like me to post up a tutorial, please comment down below. All in all though, I wasn't disappointed with this commercial piece.


Storyline 


"The first of the four Starry Sky games starring the characters from the drama CD's of the same name.
Starry Sky takes place at Seigatsu Gakuen, a school which specializes in horoscopes, astronomy and other related topics. The main characters are all based on horoscopes.
Starry Sky Spring features Suzuya Tohzuki (Cancer), Kanata Nanami (Pisces) and Yoh Tomoe (Capricorn)."

You take on the role of Tsukiko Yahisa, the first female student who enrolls at Seigatsu Academy - a former all boys school which specialises in the study of astronomy. She spends her days under the close watch of her childhood friends Kanata Nanami and Suzuya Tohzuki, who often protect her from the male student body. Their carefree days however, are interrupted with the introduction of Yoh Tomoe, a half-French transfer student. To her confusion, he claims to have met her long before and came to pursue her heart and affections. His actions stirs up heated emotions from both Kanata and Suzuya, who have long loved Tsukiko. 


Will his entrance bring forth hidden confessions from them all? Or end up wrecking havoc upon their carefree and innocent days? Just who will win Tsukiko's heart?


All in all, my first impression was that it was incredibly cliche and reminded me of some overused shoujo-esque plot line. In actual fact, I wasn't entirely off from my prediction. The astronomy part of it proved to be rather interesting, and did add a nice touch to the overall theme of the Visual Novel. The story was very heart warming, sweet and cute. There are many moments where you'll find yourself giggling at their antics, or just sighing and thinking 'aw'. 

Originality wise though, then there's really not anything that's going to surprise you. Its shoujo, light and fluffy; filled with sweet humour, and an innocent friendship. There isn't anything 'shocking' or close to 'mysterious' because everything is predictable and practically laid out on the table. Its a high school story of their everyday life, as you embark on it with them. There are many morals of true friendship woven without, and typical events which you follow. 


Overall, the storyline itself is mediocre at best unless you like the cliche kind of high school story. For those out there who want a little more spice in their lives, then you may feel bored at some points. Although it recycles so many used cliches, it manages to pull it off quite well. I did enjoy it and found the scenes and interactions between the characters to be rather heartfelt and conveying some powerful emotions.

Character Development


In this game there are three characters which it centers upon. These are of course, your three bachelors. The most canon of the three endings is Yoh's True End, which I thought was without a doubt, the best (no surprise there). Each of their paths are rather lengthy, spawning between 2-5 hours depending on your reading pace. As a warning though, they do re-use a lot of previous group scenes, which I found rather tedious and dragged on at times. 



YOH TOMOE: The half french, half japanese third year class mate of Tsukiko, who returns to Japan to pursue her affections. Originally cold towards others and claiming to 'only need her', this eventually changes. As a child, he is teased and bullied for his 'strange' appearance, and winds up having no friends. We learn that Tsukiko was the only one who reached out towards him, and instead of thinking like the others; she views his eyes and appearance as 'beautiful'. This stays as a precious memory within Yoh's heart, and she is forever remembered as his first love.


Throughout the story he undergoes great character development; eventually becoming an irreplaceable part of their everyday life. Personally then I adored their interactions, their dialogue and event scenes together. Despite his coldness, he is unafraid to reveal his love for Tsukiko; often in either verbal or physical form. His words and dialogue are full of warmth, love and emotion. His lines were just so perfectly executed by the voice actor himself, that you'll most likely find yourself caught up in the moment as well.


His CGs and ending were my absolute favourite, since everything just flowed and fell into place. It made total sense, and to me it's obvious that it's the most 'canon' ending.



SUZUYA TOHZUKI: One of Tsukiko's childhood friends who has been by her side throughout their entire lives. He is viewed as the 'mother' of the group, due to his kind and caring nature; not to mention his uncanny ability to cook. Although at first he hides his feelings underneath a veil of indifference, it is simply because he is afraid. Afraid that it would forever change their carefree days together as friends. He has always watched over Tsukiko since they were younger, and comes to believe that he'll be satisfied with the way things are.


In my perspective, then he is probably the most 'stereotypical' character of the group, and the most boring. Although he does have a 'darker' side per say, it really isn't anything drastically different. Overall, then his path although cute; didn't really appeal to me. There wasn't that much development as a character, nor their relationship as lovers. I felt like he better suited the role of a best friend, rather than anything else. It was rather lengthy and tedious, and was a major let down in comparison to Yoh's path.



KANATA NANAMI: The other childhood friend of Tsukiko, who deeply cares for her and constantly feels the need to 'protect' her. He cares about her to the extent where he would willingly engage in fights, if it meant keeping Tsukiko safe.  In comparison to Suzuya, who is calm, mature and collected; Kanata is rash, violent and emotional. His actions are usually made without thinking, and based on purely how he feels within that moment. In spite of this though, he does have good intentions at heart. 

He becomes easily jealous of Yoh's proximity to Tsukiko, and being able to voice the things he never could. And so, they spark a bitter rivalry from Day One. I went for Kanata last since his personality just didn't appeal to me at all. His story does have an interesting twist though and takes on a much more emotional edge near the climax. Although sad and rather bittersweet, it added great depth to the path overall. I did enjoy his path more than Suzuya's, but Yoh's was without a doubt the best. 


Design


The artwork for Starry Sky was beautiful, although that's no surprise seeing how its a commercial piece. Everything was drawn in the right proportions, the colours were gorgeously done and the backgrounds themselves were very impressive. It includes a handful of CGs for each character and trust me, you won't be disappointed at all. In all honesty, then I believe the art itself is the strongest point of Starry Sky since I couldn't help but admire it when I first picked it up. 

Although one thing that bothered me though was the fact thatTsukiko doesn't have a face. I understand that this is common within Visual Novel protagonists, but the CGs just look strange with hair covering her face all the time. It just doesn't quite match with the overall tone of the Visual Novel. Its not a major concern, but I feel that that aspect of it could definitely be improved. 

Also, another minor detail was the kiss scenes themselves. I remember anticipating this from the very beginning since usually its the most "climatic" part of the Visual Novel. The last ending drama before the very conclusion. And although the kissing CGs were pretty, I was slightly disappointed. I had been expecting proper kiss CGs with their whole body/background and not just a close up of the guy's face. 

For me as a personal preference, there's just so much more meaning to it when you can see both their expressions, their body language and just giving a better visual/imagination of the kiss itself.

Music and Voice Acting


Another strong point of Starry Sky was the voice acting. They did such an amazing job conveying all the emotions, all the pent up frustration, and just taking on their character roles completely. All the voices were well chosen, and made such a fantastic difference to the Visual Novel. It made the experience all the more interesting, and to my surprise most of the voice actors are actually rather popular ones. For example: Yoh (Seito Kaiba from Yu-Gi-Oh!), Kanata (Hideki from Chobits, Yuichi from Kanon, Kyon from Haruhi Suzumiya), and Suzuya (Yukito from Air, Itsuki from Haruhi Suzumiya). 

I was so excited, since I've pretty much watched all the above anime including these voice actors. So overall, a very impressive selection of seiyuus which I would have never imagined voicing this Visual Novel. The music itself, was very atmospheric and soothing. All the songs corresponded well with the mood and setting, whilst incorporating a vast diversity. Everything about the Visual Novel was very emotional, soft, romantic and bittersweet. 

System


The system was rather easy to navigate through, and incorporated basically all the controls you needed (ignoring the terrible english labels). Everything was clearly placed,  and straight forward. I particularly liked the CG event viewer, since not only does it show the CG image itself but it actually allows you to replay the event. You can literally re-watch it without playing through the Visual Novel once more. 

Not only that, but the voice acting is still in tact! I found that really convenient, and a great touch to the Visual Novel's crisp, minimalist and professional approach. There were no bugs, crashes, freezes or errors throughout all my playthroughs, so that was also another positive factor. 

Personal Opinion


Overall, a job well done on this Visual Novel. I'm very impressed and I really did enjoy it. I did feel though that some of the character paths could be improved (namely Suzuya's) since his story is so blatantly plain in comparison to the other two. Nothing truly interesting happens, although it did incorporate some very nice CGs. I found myself growing quickly bored throughout his story, and only finished it for the sake of it. Although I did feel the plot line of Starry Sky was incredibly cliche and could also be improved immensely; the other areas of the Visual Novel really did make up for it.

I felt that not enough time had been placed within the story progression and character development despite its length of 2-5 hours per character. At the same time, there was too much focus on the tedious, everyday events which bored me rather quickly. Although I suppose with the release of Starry Sky: After Spring (a continuation of in Spring) it would make up for that. I was so happy with this great idea, and would very much like to play it (if only I knew Japanese). So I sincerely look forward to its English release/patch, someday.

All in all a definite recommend for all the high school story lovers out there. I'm truly curious on what happens in After Spring though, judging from the reviews themselves. We shall see if it lives up to its predecessor, or maybe even surpass it.

Overall Rating: ★★★

29 December, 2011

[CG List] Starry Sky in Spring

I just thought that this would be a little something nice for my readers :) Enjoy guys! Remember you can click on the photo to see an enlargement! 


WARNING: If you do not wish to be spoiled, I suggest you skip this post. 


Nanami Kanata



Tohzuki Suzuya


Tomoe Yoh


All